Returns the location of the intersection of the two lines (p1,p2) and (q1,q2)
i1 : circ=Circle{Radius=>0.05,"fill"=>"green","stroke"=>"black","stroke-width"=>0.01,Size=>2};
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i2 : (a,b,c,d)=apply(1..4,i -> gNode([random RR,random RR],circ,Draggable=>true)) o2 = (a, b, c, d) o2 : Sequence |
i3 : gList(Line{a,b},Line{c,d},Circle{crossing(a,b,c,d),Radius=>0.05,"fill"=>"blue"},a,b,c,d)
o3 = GraphicsList{cache => CacheTable{} }
Contents => {Line{cache => CacheTable{} }, Line{cache => CacheTable{} }, Circle{cache => CacheTable{} }, a, b, c, d}
Point1 => GraphicsCoordinate{JsFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:70:29-70:61]*- } Point1 => GraphicsCoordinate{JsFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:70:29-70:61]*- } Center => GraphicsCoordinate{JsFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:262:25-262:97]*- }
RefPointFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:69:37-69:62]*- RefPointFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:69:37-69:62]*- RefPointFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:261:33-261:107]*-
Point2 => GraphicsCoordinate{JsFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:70:29-70:61]*- } Point2 => GraphicsCoordinate{JsFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:70:29-70:61]*- } Radius => .05
RefPointFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:69:37-69:62]*- RefPointFunc => -*Function[/usr/share/Macaulay2/VectorGraphics.m2:69:37-69:62]*- style => MutableHashTable{...1...}
style => MutableHashTable{} style => MutableHashTable{}
style => MutableHashTable{}
o3 : GraphicsList
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In 3d, the behavior is undetermined if the lines do not intersect.
The object crossing is a method function.